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const state_matrix_t & | getDerivativeState (const StateVector< 2 > &x, const ControlVector< 1 > &u, const double t=0.0) override |
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const state_control_matrix_t & | getDerivativeControl (const StateVector< 2 > &x, const ControlVector< 1 > &u, const double t=0.0) override |
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LinearizedOscillator * | clone () const override |
| deep cloning More...
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| LinearSystem (const ct::core::SYSTEM_TYPE &type=ct::core::SYSTEM_TYPE::GENERAL) |
| default constructor More...
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virtual | ~LinearSystem () |
| destructor More...
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virtual void | computeControlledDynamics (const state_vector_t &state, const time_t &t, const control_vector_t &control, state_vector_t &derivative) override |
| compute the system dynamics More...
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virtual const state_matrix_t & | getDerivativeState (const state_vector_t &x, const control_vector_t &u, const time_t t=time_t(0.0))=0 |
| get the A matrix of a linear system More...
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virtual const state_control_matrix_t & | getDerivativeControl (const state_vector_t &x, const control_vector_t &u, const time_t t=time_t(0.0))=0 |
| get the B matrix of a linear system More...
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virtual void | getDerivatives (state_matrix_t &A, state_control_matrix_t &B, const state_vector_t &x, const control_vector_t &u, const time_t t=time_t(0.0)) |
| Get both linear system matrices A and B in one call. More...
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| ControlledSystem (const SYSTEM_TYPE &type=SYSTEM_TYPE::GENERAL) |
| default constructor More...
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| ControlledSystem (std::shared_ptr< ct::core::Controller< STATE_DIM, CONTROL_DIM, double >> controller, const SYSTEM_TYPE &type=SYSTEM_TYPE::GENERAL) |
| constructor More...
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| ControlledSystem (const ControlledSystem &arg) |
| copy constructor More...
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virtual | ~ControlledSystem () |
| destructor More...
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void | setController (const std::shared_ptr< Controller< STATE_DIM, CONTROL_DIM, double >> &controller) |
| set a new controller More...
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void | getController (std::shared_ptr< Controller< STATE_DIM, CONTROL_DIM, double >> &controller) const |
| get the controller instance More...
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std::shared_ptr< Controller< STATE_DIM, CONTROL_DIM, double > > | getController () |
| get the controller instace More...
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virtual void | computeDynamics (const StateVector< STATE_DIM, double > &state, const time_t &t, StateVector< STATE_DIM, double > &derivative) override |
| compute the dynamics of the system More...
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ControlVector< CONTROL_DIM, double > | getLastControlAction () |
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| System (const SYSTEM_TYPE &type=SYSTEM_TYPE::GENERAL) |
| default constructor More...
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| System (const System &other) |
| copy constructor More...
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virtual | ~System () |
| destructor More...
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virtual void | computeDynamics (const StateVector< STATE_DIM, double > &state, const time_t &t, StateVector< STATE_DIM, double > &derivative)=0 |
| computes the system dynamics More...
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SYSTEM_TYPE | getType () const |
| get the type of system More...
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virtual bool | isSymplectic () const |
| Determines if the system is in symplectic form. More...
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typedef Base::time_t | time_t |
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typedef StateVector< STATE_DIM, double > | state_vector_t |
| state vector type More...
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typedef ControlVector< CONTROL_DIM, double > | control_vector_t |
| input vector type More...
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typedef StateMatrix< STATE_DIM, double > | state_matrix_t |
| state Jacobian type More...
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typedef StateControlMatrix< STATE_DIM, CONTROL_DIM, double > | state_control_matrix_t |
| input Jacobian type More...
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typedef std::shared_ptr< ControlledSystem< STATE_DIM, CONTROL_DIM, double > > | Ptr |
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typedef Base::time_t | time_t |
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typedef double | time_t |
| the type of the time variable More...
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std::shared_ptr< Controller< STATE_DIM, CONTROL_DIM, double > > | controller_ |
| the controller instance More...
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ControlVector< CONTROL_DIM, double > | controlAction_ |
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SYSTEM_TYPE | type_ |
| type of system More...
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Linear system class for the GNMS unit test.