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| virtual TestOscillator * | clone () const override |
| | deep copy More...
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| virtual void | computeControlledDynamics (const StateVector< 2 > &state, const double &t, const ControlVector< 1 > &control, StateVector< 2 > &derivative) |
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| | ControlledSystem (const SYSTEM_TYPE &type=SYSTEM_TYPE::GENERAL) |
| | default constructor More...
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| | ControlledSystem (std::shared_ptr< ct::core::Controller< STATE_DIM, CONTROL_DIM, double >> controller, const SYSTEM_TYPE &type=SYSTEM_TYPE::GENERAL) |
| | constructor More...
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| | ControlledSystem (const ControlledSystem &arg) |
| | copy constructor More...
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| virtual | ~ControlledSystem () |
| | destructor More...
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| void | setController (const std::shared_ptr< Controller< STATE_DIM, CONTROL_DIM, double >> &controller) |
| | set a new controller More...
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| void | getController (std::shared_ptr< Controller< STATE_DIM, CONTROL_DIM, double >> &controller) const |
| | get the controller instance More...
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| std::shared_ptr< Controller< STATE_DIM, CONTROL_DIM, double > > | getController () |
| | get the controller instace More...
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| virtual void | computeDynamics (const StateVector< STATE_DIM, double > &state, const time_t &t, StateVector< STATE_DIM, double > &derivative) override |
| | compute the dynamics of the system More...
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| virtual void | computeControlledDynamics (const StateVector< STATE_DIM, double > &state, const time_t &t, const ControlVector< CONTROL_DIM, double > &control, StateVector< STATE_DIM, double > &derivative)=0 |
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| ControlVector< CONTROL_DIM, double > | getLastControlAction () |
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| | System (const SYSTEM_TYPE &type=SYSTEM_TYPE::GENERAL) |
| | default constructor More...
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| | System (const System &other) |
| | copy constructor More...
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| virtual | ~System () |
| | destructor More...
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| virtual void | computeDynamics (const StateVector< STATE_DIM, double > &state, const time_t &t, StateVector< STATE_DIM, double > &derivative)=0 |
| | computes the system dynamics More...
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| SYSTEM_TYPE | getType () const |
| | get the type of system More...
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| virtual bool | isSymplectic () const |
| | Determines if the system is in symplectic form. More...
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