- 3.0.2 rigid body dynamics module.
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#include <memory>
#include <ct/core/systems/continuous_time/ControlledSystem.h>
#include "kinematics/RBDDataMap.h"
#include "Kinematics.h"
#include "ProjectedDynamics.h"
#include "state/JointAcceleration.h"
#include "state/JointState.h"
#include "state/RBDAcceleration.h"
#include "state/RBDState.h"
#include "state/RigidBodyAcceleration.h"
#include "control/SelectionMatrix.h"
Go to the source code of this file.
Classes | |
class | ct::rbd::Dynamics< RBD, NEE > |
This class implements the equations of motion of a Rigid Body System. More... | |
Namespaces | |
ct | |
ct::rbd | |
Macros | |
#define | ENABLE_FIX_BASE |
#define | ENABLE_FIX_BASE_IMPL |
#define | ENABLE_FLOAT_BASE |
#define | ENABLE_FLOAT_BASE_IMPL |
#define ENABLE_FIX_BASE |
Referenced by ct::rbd::Dynamics< RBD, NEE >::FixBaseForwardDynamics(), and ct::rbd::Dynamics< RBD, NEE >::~Dynamics().
#define ENABLE_FIX_BASE_IMPL |
#define ENABLE_FLOAT_BASE |
Referenced by ct::rbd::Dynamics< RBD, NEE >::FixBaseForwardDynamics().
#define ENABLE_FLOAT_BASE_IMPL |