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typedef Switched< LinearSystemPtr > | SwitchedLinearSystems |
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typedef ControlledSystem< STATE_DIM, CONTROL_DIM, SCALAR > | Base |
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typedef Base::time_t | time_t |
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typedef StateVector< STATE_DIM, SCALAR > | state_vector_t |
| state vector type More...
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typedef ControlVector< CONTROL_DIM, SCALAR > | control_vector_t |
| input vector type More...
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typedef StateMatrix< STATE_DIM, SCALAR > | state_matrix_t |
| state Jacobian type More...
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typedef StateControlMatrix< STATE_DIM, CONTROL_DIM, SCALAR > | state_control_matrix_t |
| input Jacobian type More...
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typedef Base::time_t | time_t |
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typedef StateVector< STATE_DIM, SCALAR > | state_vector_t |
| state vector type More...
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typedef ControlVector< CONTROL_DIM, SCALAR > | control_vector_t |
| input vector type More...
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typedef StateMatrix< STATE_DIM, SCALAR > | state_matrix_t |
| state Jacobian type More...
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typedef StateControlMatrix< STATE_DIM, CONTROL_DIM, SCALAR > | state_control_matrix_t |
| input Jacobian type More...
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typedef std::shared_ptr< ControlledSystem< STATE_DIM, CONTROL_DIM, SCALAR > > | Ptr |
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typedef Base::time_t | time_t |
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typedef SCALAR | time_t |
| the type of the time variable More...
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| SwitchedLinearSystem (const SwitchedLinearSystems &switchedLinearSystems, const ContinuousModeSequence &continuousModeSequence, const ct::core::SYSTEM_TYPE &type=ct::core::SYSTEM_TYPE::GENERAL) |
| default constructor More...
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| SwitchedLinearSystem (const SwitchedLinearSystem &arg) |
| copy constructor More...
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virtual | ~SwitchedLinearSystem () |
| destructor More...
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virtual SwitchedLinearSystem< STATE_DIM, CONTROL_DIM, SCALAR > * | clone () const override |
| deep cloning More...
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virtual const state_matrix_t & | getDerivativeState (const state_vector_t &x, const control_vector_t &u, const time_t t=time_t(0.0)) override |
| get the A matrix of a linear system More...
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virtual const state_control_matrix_t & | getDerivativeControl (const state_vector_t &x, const control_vector_t &u, const time_t t=time_t(0.0)) override |
| get the B matrix of a linear system More...
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| LinearSystem (const ct::core::SYSTEM_TYPE &type=ct::core::SYSTEM_TYPE::GENERAL) |
| default constructor More...
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virtual | ~LinearSystem () |
| destructor More...
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virtual void | computeControlledDynamics (const state_vector_t &state, const time_t &t, const control_vector_t &control, state_vector_t &derivative) override |
| compute the system dynamics More...
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virtual void | getDerivatives (state_matrix_t &A, state_control_matrix_t &B, const state_vector_t &x, const control_vector_t &u, const time_t t=time_t(0.0)) |
| Get both linear system matrices A and B in one call. More...
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| ControlledSystem (const SYSTEM_TYPE &type=SYSTEM_TYPE::GENERAL) |
| default constructor More...
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| ControlledSystem (std::shared_ptr< ct::core::Controller< STATE_DIM, CONTROL_DIM, SCALAR >> controller, const SYSTEM_TYPE &type=SYSTEM_TYPE::GENERAL) |
| constructor More...
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| ControlledSystem (const ControlledSystem &arg) |
| copy constructor More...
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virtual | ~ControlledSystem () |
| destructor More...
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void | setController (const std::shared_ptr< Controller< STATE_DIM, CONTROL_DIM, SCALAR >> &controller) |
| set a new controller More...
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void | getController (std::shared_ptr< Controller< STATE_DIM, CONTROL_DIM, SCALAR >> &controller) const |
| get the controller instance More...
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std::shared_ptr< Controller< STATE_DIM, CONTROL_DIM, SCALAR > > | getController () |
| get the controller instace More...
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virtual void | computeDynamics (const StateVector< STATE_DIM, SCALAR > &state, const time_t &t, StateVector< STATE_DIM, SCALAR > &derivative) override |
| compute the dynamics of the system More...
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virtual void | computeControlledDynamics (const StateVector< STATE_DIM, SCALAR > &state, const time_t &t, const ControlVector< CONTROL_DIM, SCALAR > &control, StateVector< STATE_DIM, SCALAR > &derivative)=0 |
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ControlVector< CONTROL_DIM, SCALAR > | getLastControlAction () |
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| System (const SYSTEM_TYPE &type=SYSTEM_TYPE::GENERAL) |
| default constructor More...
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| System (const System &other) |
| copy constructor More...
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virtual | ~System () |
| destructor More...
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virtual void | computeDynamics (const StateVector< STATE_DIM, SCALAR > &state, const time_t &t, StateVector< STATE_DIM, SCALAR > &derivative)=0 |
| computes the system dynamics More...
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SYSTEM_TYPE | getType () const |
| get the type of system More...
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virtual bool | isSymplectic () const |
| Determines if the system is in symplectic form. More...
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template<size_t STATE_DIM, size_t CONTROL_DIM, typename SCALAR = double>
class ct::core::SwitchedLinearSystem< STATE_DIM, CONTROL_DIM, SCALAR >
interface class for a general switched linear system or linearized system
Defines the interface for a switched linear system
- Template Parameters
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STATE_DIM | size of state vector |
CONTROL_DIM | size of input vector |