A simple fix base robot system which is purely kinematic and actuated at ACCELERATION level.
More...
|
| | FixBaseAccSystem (const RigidBodyPose_t &basePose=RigidBodyPose_t()) |
| | constructor More...
|
| |
| | FixBaseAccSystem (const FixBaseAccSystem &arg) |
| | copy constructor More...
|
| |
| virtual | ~FixBaseAccSystem ()=default |
| | destructor More...
|
| |
| void | computeControlledDynamics (const state_vector_t &state, const SCALAR &t, const control_vector_t &controlIn, state_vector_t &derivative) override |
| | compute the controlled dynamics of the fixed base robotic system More...
|
| |
| virtual FixBaseAccSystem< RBDDynamics > * | clone () const override |
| | deep cloning More...
|
| |
| | FixBaseSystemBase (const RigidBodyPose_t &basePose=RigidBodyPose_t()) |
| | constructor More...
|
| |
| | FixBaseSystemBase (const FixBaseSystemBase &arg) |
| | copy constructor More...
|
| |
| virtual | ~FixBaseSystemBase ()=default |
| | destructor More...
|
| |
| virtual RBDDynamics & | dynamics () override |
| | get dynamics More...
|
| |
| virtual const RBDDynamics & | dynamics () const override |
| | get dynamics (const) More...
|
| |
| virtual void | computeControlledDynamics (const ct::core::StateVector< STATE_D, SCALAR > &state, const SCALAR &t, const ct::core::ControlVector< CONTROL_D, SCALAR > &controlIn, ct::core::StateVector< STATE_D, SCALAR > &derivative) override=0 |
| | compute the controlled dynamics of the fixed base robotic system More...
|
| |
| ct::core::ControlVector< NJOINTS > | computeIDTorques (const JointState< NJOINTS, SCALAR > &jState, const JointAcceleration_t &jAcc=JointAcceleration_t(Eigen::Matrix< SCALAR, NJOINTS, 1 >::Zero())) |
| | compute inverse dynamics torques More...
|
| |
| | RBDSystem ()=default |
| |
| virtual | ~RBDSystem ()=default |
| |
| | ControlledSystem (const SYSTEM_TYPE &type=SYSTEM_TYPE::GENERAL) |
| |
| | ControlledSystem (std::shared_ptr< ct::core::Controller< STATE_D, CONTROL_D, RBDDynamics::SCALAR >> controller, const SYSTEM_TYPE &type=SYSTEM_TYPE::GENERAL) |
| |
| | ControlledSystem (const ControlledSystem &arg) |
| |
| virtual | ~ControlledSystem () |
| |
| void | setController (const std::shared_ptr< Controller< STATE_D, CONTROL_D, RBDDynamics::SCALAR >> &controller) |
| |
| void | getController (std::shared_ptr< Controller< STATE_D, CONTROL_D, RBDDynamics::SCALAR >> &controller) const |
| |
| std::shared_ptr< Controller< STATE_D, CONTROL_D, RBDDynamics::SCALAR > > | getController () |
| |
| virtual void | computeDynamics (const StateVector< STATE_D, RBDDynamics::SCALAR > &state, const time_t &t, StateVector< STATE_D, RBDDynamics::SCALAR > &derivative) override |
| |
| virtual void | computeControlledDynamics (const StateVector< STATE_D, RBDDynamics::SCALAR > &state, const time_t &t, const ControlVector< CONTROL_D, RBDDynamics::SCALAR > &control, StateVector< STATE_D, RBDDynamics::SCALAR > &derivative)=0 |
| |
| ControlVector< CONTROL_D, RBDDynamics::SCALAR > | getLastControlAction () |
| |
| | System (const SYSTEM_TYPE &type=SYSTEM_TYPE::GENERAL) |
| |
| | System (const System &other) |
| |
| virtual | ~System () |
| |
| virtual void | computeDynamics (const StateVector< STATE_DIM, SCALAR > &state, const time_t &t, StateVector< STATE_DIM, SCALAR > &derivative)=0 |
| |
| SYSTEM_TYPE | getType () const |
| |
| virtual bool | isSymplectic () const |
| |
template<class RBDDynamics>
class ct::rbd::FixBaseAccSystem< RBDDynamics >
A simple fix base robot system which is purely kinematic and actuated at ACCELERATION level.
- the control input vector are the joint accelerations
- the state vector are the joint positions and velocities