#include <WholeBodyController.h>
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| WholeBodyController () |
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virtual | ~WholeBodyController () |
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virtual WholeBodyController< NJOINTS > * | clone () const override |
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virtual void | computeControl (const core::StateVector< STATE_DIM > &state, const core::Time &t, core::ControlVector< NJOINTS > &control) override |
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JointPositionPIDController< NJOINTS > & | getJointController () |
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EIGEN_MAKE_ALIGNED_OPERATOR_NEW | Controller () |
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| Controller (const Controller &other) |
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virtual | ~Controller () |
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virtual void | computeControl (const StateVector< 2 *6+2 *NJOINTS, SCALAR > &state, const SCALAR &t, ControlVector< NJOINTS, SCALAR > &controlAction)=0 |
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virtual ControlMatrix< NJOINTS, SCALAR > | getDerivativeU0 (const StateVector< 2 *6+2 *NJOINTS, SCALAR > &state, const SCALAR time) |
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virtual ControlMatrix< NJOINTS, SCALAR > | getDerivativeUf (const StateVector< 2 *6+2 *NJOINTS, SCALAR > &state, const SCALAR time) |
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static const size_t | STATE_DIM = 2 * 6 + 2 * NJOINTS |
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◆ WholeBodyController()
◆ ~WholeBodyController()
◆ clone()
◆ computeControl()
◆ getJointController()
◆ STATE_DIM
◆ jointController_
The documentation for this class was generated from the following files: